The 3 cinemas are the main addition to the Sega Saturn port of the Nintendo Super Famicom original which itself is a Super Famicom version of the Shining Force games which first appeared on the Sega Megadrive/Genesis.
Feda Remake Sega Saturn Megadrive Genesis Super Famicom
■ Super Famicom ■ フェーダ -エンブレム オブ ジャスティス- (Feda -The Emblem of Justice-) ■ コバルト戦エンディング (カオス) ■ [SFC] Feda -Emblem of Justice- OP www.youtube.com
Feda The Emblem of
■ Super Famicom ■ フェーダ -エンブレム オブ ジャスティス- (Feda -The Emblem of -Justice-) ■ オープニング■ [SFC] Feda -The Emblem of Justice- Chaos ED www.youtube.com
Feda -The Emblem of
Feda is the SNES/SFC’s answer to Sega’s Shining Force published by Yanoman and developed by Max Entertainment. The game is eerily like Shining Force from the icons and interface right down to the battle structure and character designs and races. Hell the devs are called MAX Entertainment and I think I remember hearing that some members from Climax were a part of Max Entertainment. Well whatever the case may be one thing is certain Feda is a seriously awesome game that would have been nearly strategy RPG perfection if a few things were tweaked (as it’s even been pointed out that the game was somewhat rushed to market). It’s a little strange to think that while Sega is typically known as the hardcore company Feda comes off as a grittier Shining Force. The game has a deeper more serious plot with four different endings and a fair deal of replayability various moves for each character (about as many as you’d expect in good ol’ SF but many warriors have special attacks too... there’s almost as many characters as a SF game too) and a decent (but not special at all) soundtrack. The game is also about as easy as SF even when you factor in the harder to obtain goals of being lawful. The area the game really stands out in is the visual department. While it looks largely like a slightly sharper SF with rougher looking characters on the surface the battle graphics take full advantage of the SNES/SFC’s color capabilities displaying almost jaw-dropping more realisticly b.../b
Feda Emblem Justice Yanoman Max Entertainment Like Shining
Feda is the SNES/SFC’s answer to Sega’s Shining Force published by Yanoman and developed by Max Entertainment. The game is eerily like Shining Force from the icons and interface right down to the battle structure and character designs and races. Hell the devs are called MAX Entertainment and I think I remember hearing that some members from Climax were a part of Max Entertainment. Well whatever the case may be one thing is certain Feda is a seriously awesome game that would have been nearly strategy RPG perfection if a few things were tweaked (as it’s even been pointed out that the game was somewhat rushed to market). It’s a little strange to think that while Sega is typically known as the hardcore company Feda comes off as a grittier Shining Force. The game has a deeper more serious plot with four different endings and a fair deal of replayability various moves for each character (about as many as you’d expect in good ol’ SF but many warriors have special attacks too... there’s almost as many characters as a SF game too) and a decent (but not special at all) soundtrack. The game is also about as easy as SF even when you factor in the harder to obtain goals of being lawful. The area the game really stands out in is the visual department. While it looks largely like a slightly sharper SF with rougher looking characters on the surface the battle graphics take full advantage of the SNES/SFC’s color capabilities displaying almost jaw-dropping more realisticly b.../b
Feda Emblem Justice Yanoman Max Entertainment Like Shining