Original Air Date: August 1st 2009 The game sample for The Heian Fuuunden. The game is a little strange. It’s generally a strategy RPG. You gain levels through fighting and you have different units with different abilities. Kagura the main character has the useful and powerful ability to counter-attack. Normally I’ve found counter abilities to be unimpressive in many RPGs that I’ve played but his counter-attack is deadly due to the fact that Kagura suffers no damage whatsoever and strikes for high damage. You move units in a grid-like fashion attacks having varying degrees of range etc. You get the warrior-types who use weapon skills and magicians and healing units. Units skilled in holy arts can perform exorcism to instantly destroy phantoms that summoners create and stuff like that. From what I’ve played I don’t really care for the game much...special effects seems limited and the music seems pretty boring. I might enjoy it if I play it more. Enjoy.
Original Air Date: August 1st 2009 What to say about this game...? It’s made in 1995 and published by KSS the same group that published games like Mujin Shima Monogatari and Bing Bing! Bingo. Uhh...darn it’s hard to say things when you upload the weirdest stuff...well it is said that the game is developed by Natsume but I’m not too sure if that makes me feel good in the case of this game. The game takes place during the Heian period meaning that the game takes place anywhere from the year 794 to 1185. The game starts with a rebellion that is on the rise and a man named Kamohiro is passing the message along to local villages. After some talking Kamohiro decides that it is best to talk to someone more powerful than himself to help deal with the rebellion so he talks to a man named Seimei Yasube. Apparently the rebellion will destroy Kyoto if it isn’t dealt with. After Kamohiro’s conversation with Yasube is over the game introduces the main character. You control a youth named Kagura who is practicing the way of the sword. His master tells him that he has become quite skilled in the art of counter-attacking and that a strong defense is critical to defeat his opponents. Kagura’s master’s words are interrupted by a young man named Touta who tells Kagura that a village elder named Tenkai is looking for him. You go into the house on the far top-right of the screen and speak to Tenkai and he tells you to travel to find Yasube. Basically the game deals with the dead b.../b
A pretty generic if not somewhat underwhelming RPG that has some semi-decent music and great illustrations by the talented Akihiro Yamada though they only really shine if you own the box and manual as that’s where the majority of them are. You get to choose the role of a male or female protagonist who both eventually leave home when they are of age to become world-class magicians by learning magic at various magical institutions across the world in order to become strong enough to defeat a prophesized evil. Characters age and most characters have a special skill though very few are talented enough to learn magic. It’s not as unconventional as another Hot-B RPG Blue Almanac (released on the Sega Mega Drive). I think it was fan-translated but I don’t care much for it to be honest so you’ll have to find out. This is random gameplay from my cart.