Were you ever dissapointed that you had nothing but a one-screen ending or maybe a real short one? I grouped a bunch here today to showcase the endings that are so short you might hate ’em more than like ’em in some cases. All of the endings are missing staff rolls. Opening (START - 0:15) Paperboy 2 (0:16 - 0:20 followed by a 5-second interruption) Pit Fighter (0:25 - 0:43) Relief Pitcher (Season Mode) (0:44 - 0:49) Shougi Saikyou (0:50 - 0:53) Steel Talons (0:54 - 1:02) The Shinri Game 3 (1:03 - 1:25) Staff Roll (1:26 - 2:08 AKA END) The following endings have no sound: Paperboy 2 Shougi Saikyou The following endings are one-screeners: Paperboy 2 Relief Pitcher Shougi Saikyou Steel Talons ...ouch eh? For the endings with no sound and are one-screeners I actually took a screenshot for one of the endings and used that instead... that was Paperboy 2 because just before the ending it actually had no sound. Plus there was no fade just a quick cut. Shougi Saikyou was the one I took video of... you can hear an echo effect just before the sound mutes. I actually killed off the enemy in Pit Fighter by using a zero health cheat code. What’s after the endings listed? I’ll tell you what they are. Paperboy 2: Back to the High Score screen. Pit Fighter: Back to the Title Screen. Relief Pitcher: Back to the Main Menu. Shougi Saikyou: Back to the Opponent Selection screen. You can never access this again (I presume) unless you reset your saved file or have a saved SRAM file b.../b
Bad Horrible One Screen One-screen ending short SNES