Mouryou Senki Madara was an interesting RPG for its age. The main difference between Madara and games like Final Fantasy was an active battlefield. Instead of taking turns and taking time to choose an action the action was much more dynamic a bit similar to Tales of Phantasia’s battle system. You could give general directions to your characters and pause the battle at any time to give another command but apart from that the battle was continuous. Apart from battle system Madara was an ordinary RPG from 8-bit era with travelling through vast monotonous landscapes and quite a lot of necessary leveling up. The game utilised the VRC6 chip which among other features added 3 extra sound channels allowing for a considerable improvement in the soundtrack’s quality. VRC6 was also used in several other games including the Japanese version of Castlevania III.
music video game vgm Moryou Senki Madara
FC 魍魎戦記MADARA
Sorry for the hold-up on the next ’Played It’ episode--it’ll be up sooner than you think! To hold some of you fans over I’m back with another epic VG song remix--this time it’s from a Japan-only NES RPG based off an old-school manga/anime phenomenon known simply as MADARA. ’Would’ve been kick-ass if it hit the US way back if you ask me! Anyway the song is the battle theme when you fight random creatures along the way just like in every other RPG. Enjoy gamers worldwide!
KY omegared Psych-Dog 魍魎戦記Madara NES
FC 魍魎戦記MADARA
Madara(NES) Mouryou Senki Madara (JpE) This is some gameplay from Madara which we wrote an FAQ to (which is still incomplete since I haven’t yet beat the game). Actually I had misplaced my savefiles and stuff for a while so I’m now trying to recover my place in the game. In this clip I go as far as getting the Map to the Abyss... which means it is before the Pyramid which means this is not at all the latest save point.
Mouryou Senki Madara Famicom NES JRPG RPG fan-translation